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Content Containers & Units

MythTapestry organises your writing into containers (the shelves and binders of your world — books, campaigns, encyclopaedia domains) and content units (the actual pieces of writing inside them — scenes, session notes, articles). Containers can hold other containers, so your structure can be as flat or as deep as your project needs.

A Cosmology domain container page: header with title and description, stat row showing 8 content units and 5,914 words, expandable 'When does this take place?' and 'Custom Fields' sections, and an ordered list of articles with sequence numbers, types, summaries, and word counts — each draggable to reorder

Every world comes with three ready-made structures. They’re starting points, not rules — see Make the structure your own below.

For novels, novellas, and story collections.

  • A book contains chapters, ordered by sequence
  • Chapters contain scenes — the individual pieces you write
  • A book carries fields like Genre, Status, Target word count, and Story structure (Hero’s Journey, Three Act, Save the Cat, and more)

For tabletop and game-oriented worlds.

  • A campaign contains sessions, one per sitting at the table
  • Sessions contain segments — recaps, encounter notes, and narratives
  • Campaigns carry fields like Game system, Setting, Play schedule, and Party level, and support a participants list for tracking your players

For reference-style lore.

  • A domain holds articles directly — no in-between layer
  • Domains can also nest inside each other (“History” → “The Sundering Wars”)
  • Ideal for topics like Geography, Magic, or Pantheons

The books/campaigns/domains layout is only the default. Structure is driven by type definitions that you can extend from Content Types in the world sidebar:

  • Add a level above. Writing a trilogy? Create a Series container type that holds books, and group The Crownfire Cycle’s three volumes under one roof.
  • Add a level between. Prefer acts? Create an Act type that sits between book and chapter.
  • Add your own piece types. Create an Interlude or Letter content type alongside scenes, each with its own fields.
  • Change what the forms ask for. Every container and content type carries a field list. Edit the type — add Point of view to scenes, or Location to sessions — and every create/edit form for that type updates to match. No two worlds need the same shape.
FieldDescription
TitleThe container’s name
DescriptionA short summary shown on its page
Sequence numberOrder within its parent — drag to reorder
Type fieldsFields from the container’s type (a book’s Genre, a campaign’s Game system)
Custom fieldsExtra metadata you define per type

A content unit is an individual piece of writing — a scene in a chapter, a segment in a session, an article in a domain. This is where your prose lives.

FieldDescription
TitleThe unit’s title
ContentYour writing, in a full rich-text editor
SummaryA short recap — write your own or generate one with AI
Narrative importanceMajor, minor, or background — how much weight AI features give this piece
When does this take place?The unit’s position on your world’s timeline (see below)
Custom fieldsFields from the unit’s content type — a scene’s Scene type or POV character
  • Major — key scenes, pivotal events, cornerstone articles
  • Minor — supporting content, secondary details
  • Background — flavour text, ambient details, background lore

The world chat and other AI features use this to decide how much attention each piece deserves when answering questions about your world.

Each content unit can record when in your world’s history it happens — the coronation scene takes place in Year 512, the prologue thirty years earlier. Settings inherit down a chain, so you only override where needed:

World defaults → this content unit → individual date marks in the text

The panel in the editor sidebar lets you set:

FieldDescription
CalendarWhich of your world’s calendars to use (defaults to the world’s primary)
Start / EndWhen this piece begins and ends on the timeline
PrecisionHow exact those dates are — to the day, or only to the season or year

Content units open in a full-featured writing environment:

  • Text formatting — headings, bold, italic, lists, blockquotes
  • Entity mentions — type @ to link a character, place, or faction inline
  • Date mentions — type [[ to insert a date chip from your calendar
  • Inline date links — select any phrase and pin a precise date to it (see Inline Temporal Marks)
  • AI entity detection — highlights people and places it recognises in your text
  • Autosave — your work is saved as you type

Everything you write also feeds your world’s knowledge graph: mentioned entities gain connections you can explore in the graph view, and the world chat can answer questions from your content.

  1. Open a container — a book, campaign, or domain — from the world sidebar.
  2. Click Create Chapter / Create Session (or create an article directly in a domain).
  3. Open the new unit and start writing — it autosaves.
  4. Optionally set When does this take place? so the piece lands on your timeline.