World Settings
Each world has its own settings page where you can configure features, enable domains, and control AI behaviour.
Accessing settings
Section titled “Accessing settings”Navigate to Settings at the bottom of the world sidebar.
General settings
Section titled “General settings”- World name and description: Update your world’s basic info.
- Genre: Affects entity type availability, demo data generation, and AI context.
- Premise: A short description of your world used by AI features for context.
Feature toggles
Section titled “Feature toggles”You can enable or disable specific features per world:
| Feature | Config key | Description |
|---|---|---|
| Entity extraction | entity_detection.enabled | Detects entity mentions in your writing |
| Relationship suggestions | enable_relationship_suggestions | AI suggests relationships based on content |
| Chat | enable_chat | Chatbot and floating chat widget |
| Calendars | enable_calendars | Calendar system and temporal features |
| Maps | enable_maps | Map features and spatial context |
| Economy | enable_economy | Economic entity types (Resource, Market, Facility, etc.) |
| Magic | enable_magic | Magical entity types (Power, Magic System) |
| Culture | enable_culture | Cultural entity types (Belief System) |
Enabled domains
Section titled “Enabled domains”Domains group entity types by category. The core domain (Character, Location, Event, Item) is always enabled. Additional domains can be toggled:
| Domain | Entity types enabled |
|---|---|
| Core | Character, Location, Event, Item (always on) |
| Economic | Resource, Facility, Market, Storage, Trade Route |
| Magical | Power, Magic System |
| Cultural | Belief System |
| Social/Political | Organization (via complexity tier) |
| Scientific | Technology (via genre) |
Entity detection configuration
Section titled “Entity detection configuration”Control how entities are detected in your writing:
| Setting | Options | Description |
|---|---|---|
| Enabled | on/off | Master toggle for entity detection |
| Mode | manual / auto | Manual requires clicking a button; auto runs on save |
| Extraction method | gliner / ai | GLiNER is fast and local; AI is more accurate but uses quota |
| Confidence threshold | 0.0–1.0 | Minimum confidence score for suggestions (default 0.7) |
| Suggest new entities | on/off | Whether to suggest creating entities not yet in the world |
GLiNER vs. AI extraction
Section titled “GLiNER vs. AI extraction”| Aspect | GLiNER | AI |
|---|---|---|
| Speed | Fast | Slower |
| Quota usage | None | Uses feature quota |
| External calls | None — runs locally | Sends text to AI provider |
| Common names | Good | Good |
| Domain-specific entities | May miss | Better accuracy |
| Context-dependent (e.g. “The Crown” as faction) | Weak | Strong |
Writing environment
Section titled “Writing environment”The writing environment section lets you configure default writing presets for your world. See Writing Environment for the full guide on presets, accessibility options, and custom configurations.
AI model preferences
Section titled “AI model preferences”Per-world model overrides can be set here. See AI Model Selection for the full priority chain.