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Creating a World

A world is the top-level container for everything in MythTapestry — entities, content, relationships, calendars, and settings all live inside a world. Creating one is guided by a 5-step wizard.

  1. Enter a world name (required).
  2. Choose a primary genre: Fantasy, Science Fiction, Historical, Modern, or Custom Mix.
  3. Optionally write a world premise (up to 500 characters) — a brief description of your world’s core concept or hook.

The genre you choose affects which entity types and subtypes are recommended in the next step.

You have two paths:

Preset configuration — Choose from curated world presets filtered by your genre. Each preset shows the entity types it includes and a description of its focus.

Guided wizard — Answer questions organised by theme (Story & Narrative, World Structure, Social & Political, Supernatural/Technology, etc.) to build a custom entity type selection. Each question you check adds relevant entity types.

Before answering questions, choose a complexity tier:

TierWhat it includes
SimpleCore 4 types only: Character, Location, Event, Item
Standard (recommended)Core 4 plus Organisation, Species, and genre-appropriate options
ComprehensiveAll options, more types enabled by default

A live preview panel on the right shows the entity types you’ve selected so far, grouped by category, with subtype counts. Types highlight when you hover over questions.

Review everything before creating:

  • World name, genre, and complexity level
  • All enabled entity types, grouped into categories (Core, World Structure, Social & Organisations, etc.)
  • You can toggle non-core types on or off — core types (Character, Location, Event, Item) cannot be disabled
  • Subtype visibility is noted — subtypes are filtered based on your genre, complexity tier, and wizard answers

Click Create World to proceed.

MythTapestry can generate demo entities and relationships to help you explore the app immediately.

What gets generated depends on your genre:

  • Fantasy: Characters with backstories, kingdoms, magical objects, family connections
  • Sci-Fi: Characters with specialisations, star systems, technologies, hierarchies
  • Historical/Modern: Appropriate entities for the genre

The generation shows a progress bar with educational phases (Selecting template → Generating entities → Establishing relationships → Finalising). You can skip this step at any time.

After creation, the success page shows:

  • Stats: How many entities and relationships were created
  • Calendar selection: Choose a calendar system for your world:
    • Gregorian — Standard Earth calendar (365 days)
    • Fantasy — 12 months of 30 days (360 days)
    • Custom — Opens a calendar creation flow (see Creating Calendars)
    • No calendar — Skip and add one later
  • Three starting paths:
    • Start Writing — Go to the writing editor
    • Explore Graph — Open the knowledge graph visualisation
    • Browse Characters — View created character entities

During the wizard, MythTapestry creates:

  • The World record with your name, genre, premise, and wizard configuration
  • Entity type settings — which types and subtypes are enabled, based on your wizard answers
  • Subtype visibility — a 3-layer system (genre-based → complexity-based → question-driven) determines which subtypes appear
  • Encyclopedia domains with genre-appropriate article stubs (see below)
  • Demo entities and relationships in the knowledge graph (if not skipped)
  • A calendar system (if selected)

Default relationship types, content types, and other defaults are always available regardless of wizard choices.

During onboarding, MythTapestry automatically creates encyclopedia domain containers with starter article stubs. These give you a ready-made knowledge base structure that matches your world’s genre and scope.

These domains are seeded for every world:

DomainFantasy titleSci-Fi titleArticles (standard)
GeographyRealms & LandsWorlds & SystemsOverview, Notable Locations, Climate & Environment
HistoryAges & ErasTimeline & EpochsOverview, Major Eras, Pivotal Events
CosmologyLaws of the WorldUniversal ConstantsOnly at comprehensive complexity

Domain titles and descriptions adapt to your genre — for example, Geography becomes “Realms & Lands” in fantasy but “Cities & Regions” in modern settings.

Additional domains are created based on your wizard answers:

Wizard questionDomain createdExample articles
Factions & PoliticsKingdoms & FactionsMajor Powers, Alliances & Rivalries
Non-Human PeoplesPeoples & SpeciesSentient Species, Origins & Homelands
Noble HousesHouses & LineagesGreat Houses, Inheritance & Succession
Magic SystemsMagic & the ArcaneSchools & Traditions, Magical Artifacts
Gods & ReligionGods & the DivineMajor Faiths, Sacred Sites & Rites
Economy & TradeCommerce & TradeTrade Routes & Markets, Currencies
Languages & CultureTongues & TraditionsLanguages & Scripts, Customs & Daily Life
Technology & ScienceCrafts & EngineeringKey Inventions, Innovators & Institutions

Your chosen complexity tier controls how much starter content is generated:

TierArticles per domainDomain splitting
Simple1—2 stubsNo splitting
Standard2—3 stubsNo splitting
Comprehensive3—5 stubsLarge domains split into focused sub-domains

At comprehensive complexity, some domains split into more focused sub-domains. For example:

  • Factions becomes Kingdoms & Realms + Politics & Power
  • Magic becomes Schools of Magic + Magical Artifacts & Materials
  • Religion becomes The Pantheon + Rites & Sacred Places

After world creation, your seeded domains appear in the Encyclopedia section of the sidebar. Each domain contains article stubs — placeholder content units with suggested titles and brief descriptions.

You can:

  • Edit any article stub to fill in your lore
  • Delete articles or entire domains you don’t need
  • Create new articles within a domain
  • Create entirely new domains from the Encyclopedia section
  1. Go to Settings in the world sidebar.
  2. Scroll to the Danger Zone.
  3. Click Delete World.
  4. Type the exact world name to confirm.
  5. Click Delete.